Archive for 'Development'
Making a greener developer
Posted on 17. Jun, 2009 by Colin.
I often wonder, if I eventually have my own start up, what would it be like? Well amidst all the beans bags, laptops, bikes, and working in the sun, one of my big things is being efficient. Not only in a work sense but in a energy/green sense too. It’s always amazed me at previous [...]
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Don’t Go Breaking My Build
Posted on 03. Jun, 2009 by Colin.
In development it’s quite often that someone will commit something bad to source control, and as a consequence everyone else will “pull” the bad changes and have the infected code on their machines too. Before you know it, the bad code has spread to most developer pc’s and development grinds to a halt. It’s a [...]
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Speeding up the build
Posted on 20. May, 2009 by Colin.
As a developer I hate having to wait around for my pc to finish doing something. Whether it be something opening (Visual Studio), getting the latest svn updates (and it locking up my browser!?), and especially waiting for my code to build (locally, or via CruiseControl). Obviously, the simplest solution is to throw more money [...]
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Making a better developer
Posted on 06. Apr, 2009 by Colin.
I’ve been at Huddle for a year now, and since joining I’ve not only dramatically increased my learning curve, but I’ve become a much better all round developer, and so has everyone else in the team. So how does Huddle vary from other jobs I’ve had, and what are we doing differently? Here are a [...]
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We love OpenRasta
Posted on 06. Apr, 2009 by Bob.
I wrote last time about some of the things we want to do in order to make our application open for extension and integration. I get asked quite regularly what technologies we’re using at Huddle, so I thought I might spend some time talking about the stack we’re going to build all this on. We’re [...]
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The Future of Huddle: Bet on Openness; Build Trust
Posted on 31. Mar, 2009 by Bob.
I want to take a break from writing about code and spend a bit of time on blue-sky stuff, our approach to standards, and the technologies we want to adopt. I’ll try to keep the jargon to a minimum. At Huddle we work to a tightly controlled schedule, from a prioritised list of business requirements. [...]
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GoodHack – Write an application which makes the world a better place
Posted on 31. Mar, 2009 by Zuzanna.
So a while back when I was blogging about my win at last.fm I mentioned I was thinking about organising my own hack day. Well I’ve finally got round to organising it! It’s called GoodHack (www.goodhack.org) and it’s going to be held on the 9th May at Moo’s HQ next to Old St tube [...]
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Agile development – bendable, poseable
Posted on 12. Mar, 2009 by Colin.
We’ve banned Andy from playing Hot Chip on the Huddle HQ office stereo, as he is a little bit obsessed. You can have too much of a good thing. Bizarrely, however, one of the tracks from their latest album has got me thinking about our Agile development process. Bendable Poseable. The fact that we value [...]
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Four nines uptime
Posted on 27. Feb, 2009 by Jonathan.
At Huddle we take the availability of our service very seriously. Users of Huddle rely on our site to be able to do their work and collaborate with their team on a daily basis and any outage, however brief, could disrupt their working day. We also have a global user base, which means that there [...]
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Huddle hearts AlertThingy V3.0
Posted on 12. Feb, 2009 by Andy.
There are a few things in this world that make me very, very happy. The words “all you can eat”, the musical stylings of Michael Jackson (pre-1997, naturally), empty ski slopes and – last but not least – people building great stuff with Huddle’s fantastic API.
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OO, a bluffer’s guide, part 4
Posted on 08. Feb, 2009 by Bob.
Ho hum, settling into a stride here, starting to feel like I’m making headway. Must shake off the habit of writing these things stream of consciousness; I think I need a cigarette. Last time I talked about substitutability, and the Liskov Substitution Principle, mentioning Wall-E and his amazing hot-swappable eyes. This time I want to [...]

